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UX/UI Design Training in Belgium

Master user research, wireframing, Figma prototyping, usability testing, and interaction design through hands-on learning.

We’re here to help you understand the fundamentals of user-centered design. Whether you’re starting from scratch or looking to deepen your skills, you’ll find practical guides and in-depth resources covering everything from user research methods to building interactive prototypes.

Learning Resources

Explore articles covering research methods, design tools, and practical techniques.

Designer working at desk with sketches, color swatches, and Figma displayed on monitor

Getting Started with User Research Methods

Learn the core techniques for understanding your users. Covers interviews, surveys, and observation methods that don’t require expensive tools.

12 min Beginner April 2026
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Wireframe sketches and wireframing tools spread across a workspace with notebook and pen

Wireframing Basics — From Paper to Digital

Understand when to wireframe, how to structure layouts, and the tools that work best. We’ll walk through actual examples step by step.

10 min Beginner April 2026
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Person using Figma design tool on computer with multiple design components visible on screen

Prototyping in Figma — Essential Interactions

Master Figma’s prototyping features to create interactive designs. We’ll cover the most useful interactions and how to test them with real users.

15 min Intermediate April 2026
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Usability testing session with participant using app while observer takes notes at table

Running Usability Tests That Actually Teach You Something

Testing doesn’t have to be complicated. Learn how to recruit participants, conduct sessions, and extract actionable insights from what you observe.

13 min Intermediate March 2026
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